Design of Assignment Tasks and Expected Learning OutcomesT

| February 14, 2018

Design of Assignment Tasks and Expected Learning OutcomesThis section briefly highlights how this assignment meets course specific learning/teachingobjectives:I. User Input (Event Handling)Handle mouse and/or keyboard events:• Use button or key events to control player movements• Other appropriate buttons to start, freeze, replay, escape etc.II. Varying Player/Monster Capabilities (Algorithms, Reuse)Allow different capabilities for Monster and Player objects:• Analyse possible opt …

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